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	<title>Comments on: HyperBowl</title>
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	<link>http://www.slapapp.com/hyperbowl</link>
	<description>SlapApp.com - The foremost authority in unbiased iPhone App Reviews</description>
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		<title>By: Ryan Johnson</title>
		<link>http://www.slapapp.com/hyperbowl/comment-page-1#comment-533</link>
		<dc:creator>Ryan Johnson</dc:creator>
		<pubDate>Sat, 17 Apr 2010 14:03:44 +0000</pubDate>
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		<description>Hi Phil!  Thanks for the clarification about the levels.  I was definitely confused by that.  It&#039;d be really nice to switch up the language on those buttons.  I&#039;ll update the review.

Cheers!
Ryan</description>
		<content:encoded><![CDATA[<p>Hi Phil!  Thanks for the clarification about the levels.  I was definitely confused by that.  It&#8217;d be really nice to switch up the language on those buttons.  I&#8217;ll update the review.</p>
<p>Cheers!<br />
Ryan</p>
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		<title>By: Phil Chu</title>
		<link>http://www.slapapp.com/hyperbowl/comment-page-1#comment-532</link>
		<dc:creator>Phil Chu</dc:creator>
		<pubDate>Sat, 17 Apr 2010 07:55:56 +0000</pubDate>
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		<description>Ryan, thanks for the review. I&#039;m the developer of HyperBowl for iPhone/iPad (I licensed the rights from Hyper Entertainment, the original developer and current IP owner). I&#039;d like to point out that HyperBowl on iPhone/iPad includes the first three lanes - Classic, Rome and Forest. There are &quot;Buy&quot; buttons in the menu for each of those lanes because I also release those lanes individually as separate apps for $.99, for those who have a particular favorite and don&#039;t want to pay for the whole game (also, historically, I was working on them one at a time and didn&#039;t want to delay releasing anything until I had enough for a &quot;combo&quot; version. I think I will also add the High Seas lane, but the last two are problematic because of the size). 
 
I left all those buy buttons in each version of HyperBowl as a convenient way to visit the App Store page for each (e.g. so you can read and rate), but it could probably use some different wording. Also, I don&#039;t know if you tried it on the iPad, but that is my favorite platform for HyperBowl so far - the controls feel the most natural to me, although perhaps they&#039;re a bit too easy compared to the iPhone. </description>
		<content:encoded><![CDATA[<p>Ryan, thanks for the review. I&#39;m the developer of HyperBowl for iPhone/iPad (I licensed the rights from Hyper Entertainment, the original developer and current IP owner). I&#39;d like to point out that HyperBowl on iPhone/iPad includes the first three lanes &#8211; Classic, Rome and Forest. There are &quot;Buy&quot; buttons in the menu for each of those lanes because I also release those lanes individually as separate apps for $.99, for those who have a particular favorite and don&#39;t want to pay for the whole game (also, historically, I was working on them one at a time and didn&#39;t want to delay releasing anything until I had enough for a &quot;combo&quot; version. I think I will also add the High Seas lane, but the last two are problematic because of the size). </p>
<p>I left all those buy buttons in each version of HyperBowl as a convenient way to visit the App Store page for each (e.g. so you can read and rate), but it could probably use some different wording. Also, I don&#39;t know if you tried it on the iPad, but that is my favorite platform for HyperBowl so far &#8211; the controls feel the most natural to me, although perhaps they&#39;re a bit too easy compared to the iPhone.</p>
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